The jump-stop is an important footwork fundamental that all players must learn. The jump stop is executed by the player, who is on the run, taking one small step and then landing on both feet simultaneously in balance (not leaning forward). The jump stop can be used at the end of a dribble.
Rule 4-44-2...A player, who catches the ball while moving or dribbling, may stop, and establish a pivot foot as follows: If both feet are off the floor and the player lands: Simultaneously on both feet, either foot may be the pivot. On one foot, the player may jump off that foot and simultaneously land on both. Neither foot can be a pivot in this case.
The rule is that if you end your dribble with one foot on the ground, then leap to a jump stop, you can't pivot. But, if you're still dribbling with one foot on the ground, and then catch and jump stop at the same time, you can pivot off either foot, even step and leave your pivot foot to shoot or pass.
A player who comes to a stop on step one when both feet are on the floor or touch the floor simultaneously may pivot using either foot as his pivot. If he jumps with both feet he must release the...
Jogging slowly down court until they hear a whistle signalling them to jump stop. When they jump stop they must land in the triple-threat position (low and balanced with their head up). Once they understand what to do it’s time to start the drill. Yell out ‘go’ to signal them to begin the drill and start jogging down the court. After a couple of metres yell out ‘stop’ to signal them to perform a jump stop.
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What is often referred to as a Jump Stop is, by rule, an exception to the traveling rules. A legal jump stop occurs when a player who catches the ball with both feet off the floor, lands on one foot, jumps off that foot and lands with both feet touching the floor simultaneously.
Once a player receives the ball or picks up his dribble, he is allowed to move one foot, while the other foot has to remain on the floor as a pivot foot. This foot is allowed to rotate, as long as the ball of the foot remains on the floor at all times.
The ball is automatically awarded to the opposing team if a player taps the ball twice, leaves his half of the circle before the ball has been tapped or taps the ball to himself. If neither player taps the ball and it falls to the floor, the jump is repeated.